Creative Stage Design

Instead of following a preset path, you decide the layout. Choose a background like a mansion or city, then place walls, floors, and interactive objects. The goal might be reaching a door, gathering treasures, or defeating enemies. This freedom lets you craft puzzles that match your preferred difficulty.

Hero Selection and Abilities

Each hero brings different traits that affect how they move through your stage. Some may jump higher, push objects, or have unique interactions with hazards. Experimenting with different heroes helps you design levels that challenge their specific strengths and weaknesses.

Obstacles and Collectibles

You can add hazards such as lava rocks, vines, or laser tools to create tension. Pushable rocks, diamonds, and medals introduce puzzle elements that require thought. Enemies patrol certain areas, forcing players to time their movements or find alternate routes.

Testing and Refinement

Once your stage is built, you play through it to confirm it can be completed. If something is too hard or broken, you adjust the layout. This iterative process encourages careful planning and creative problem-solving.

User-Friendly Interface

The controls are mouse-based and straightforward, making it easy for newcomers to start building. Menus clearly list available objects, backgrounds, and heroes. The interface keeps the focus on creation rather than complex commands.

Compatibility

💻 Desktop | 📱 Mobile | 📟 Tablet
– All supported · Best with Chrome or Safari